Our Story

About Mafia 2 Online

Born from passion, built by the community.

The Beginning

A Dream of Multiplayer

Mafia 2 Online started in 2018 as a passion project by a small group of dedicated modders who believed that Empire Bay deserved to be experienced with friends. What began as a simple proof-of-concept has grown into one of the most ambitious multiplayer modifications ever created.

Our team reverse-engineered the game's networking protocols, built custom synchronization systems, and created a robust server architecture that allows hundreds of players to share the same streets of Empire Bay simultaneously.

Milestones
  1. 2018

    First public alpha release with basic synchronization

  2. 2020

    Vehicle sync and scripting API introduced

  3. 2022

    1 million downloads milestone reached

  4. 2024

    Version 2.0 with enhanced graphics and stability

The Team

Meet the Developers

The passionate individuals behind Mafia 2 Online.

  • DV
    DarkVitoLead Developer

    Founder and core developer. Specializes in network synchronization and game engine modifications.

  • SC
    ScarfaceScriptScripting Lead

    Creator of the Lua scripting API. Enables server owners to build unique gameplay experiences.

  • JB
    JoeBarbaroCommunity Manager

    Manages Discord, forums, and player relations. First point of contact for the community.

  • EB
    EmpireBayDevGraphics Engineer

    Handles rendering optimizations and visual enhancements. Makes Empire Bay look better than ever.

They Have Helped Us

Special Thanks

Contributors who made a difference.

  • Modder_XEarly testing & feedback
  • EmpireFanCommunity management
  • CodeNinjaBug fixes & patches
  • MapMasterMap optimization
  • DocWriterDocumentation & guides
  • BetaTesterQA & stress testing
Join Us

Be Part of the Family

Connect with thousands of players and stay updated.

  • Discord Server

    Chat with players, get support, and stay updated with announcements.

    Join Discord
  • Open Source

    Contribute to the project, report bugs, and help shape the future of M2O.

    View GitHub
  • Documentation

    Learn how to set up servers, create scripts, and master the mod.

    Read Docs